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OpenXTalk Lite Retro Edition...
Posted: Sun Jun 16, 2024 7:28 am
by tperry2x
OpenXTalkPaul wrote: ↑Wed Jun 12, 2024 1:27 am
LC CE v8.x runs quite well on macOS 10.6.8 on my old core 2 duo box, and v8 had extension builder widgets too, so I added in some goodies like that Color SVG Widget. That's what fuels my dreaming of 'OXT Retro Edition'
I have more enthusiasm to produce a 'retro' version of OXT Lite than keep chasing the ever-upgrading path of MacOS (which seems increasingly slow, clunky and restrictive).
I was looking into LCC 8.1.10 just to see how broken it is.
I can see the paint tools have the weird behaviour, and that's kind of expected. The hiding / showing sections of the tools palette seem to at least work though (so implies that bug was introduced in LCC 9.x somewhere).
I may well go back and retrofit my changes into an OXT Lite Retro build, which will be available for MacOS and Linux.
At first glance though, it's not going to be an easy task - as the engine seemingly even chokes on creating a group via script

- testing-retro.png (225.78 KiB) Viewed 15914 times
OpenXTalk Lite Retro Edition...
Posted: Sun Jun 16, 2024 8:22 am
by richmond62
Why not have a look at LC 8.2 DP?
OpenXTalk Lite Retro Edition...
Posted: Sun Jun 16, 2024 8:24 am
by tperry2x
Because the folder is empty
https://community.livecode.com/8_2_0/
Do you have a working download for Linux x64 and MacOS versions?
OpenXTalk Lite Retro Edition...
Posted: Sun Jun 16, 2024 9:26 am
by richmond62
I have located a Mac version . . .
LiveCodeCommunity-8_2_0_dp_2-Mac.dmg 427.4 MB
You give me a place to upload it and . . .
OpenXTalk Lite Retro Edition...
Posted: Sun Jun 16, 2024 11:15 am
by richmond62
Read these.

OpenXTalk Lite Retro Edition...
Posted: Sun Jun 16, 2024 11:49 am
by richmond62
What was so 'bad' about LC 8.2.0 that it was buried?
Let's start a conspiracy theory.

OpenXTalk Lite Retro Edition...
Posted: Sun Jun 16, 2024 12:00 pm
by richmond62
Unfortunately I do not seem to have backup copies for Windows and Linux of 8.2.0 DP 2, and the only online versions seem to be commercial versions:
https://web.archive.org/web/*/http://li ... ode/8_2_0/*
Links will take you "round the houses" so be patient.

OpenXTalk Lite Retro Edition...
Posted: Sun Jun 16, 2024 12:02 pm
by richmond62
OK, OK, OK . . .
here's the Windows version:
https://archive.org/download/live-code- ... indows.exe
So, the last thing in my scavenger hunt to find is the Linux version(s).
OpenXTalk Lite Retro Edition...
Posted: Sun Jun 16, 2024 1:53 pm
by OpenXTalkPaul
When was 8.2 DPs released?
IIRC that was right around when they decided to move to concentrating on working on 9.0 branch? And I think they released 8.1.10 AFTER releasing these 8.2DP so I wonder if they just renamed the 8.2 branch to 8.1.10 and released it under that version number? I remember there was some confusion over that sort of thing where they were making releases from TWO branches at the same time, like 8.x AND 9.x releases (something it seems they continue to do with 9.x & 10.x).
OpenXTalk Lite Retro Edition...
Posted: Sun Jun 16, 2024 2:02 pm
by richmond62
If you really have the time (OK, OK; I'm the saddo that did, this morning) go back and trawl through the Wayback machine's archives of LiveCode's download page you'll find that 9.0 was released relatively early on, and the 8.1.x series came after the DP versions of 9.0: and 8.2.0 DID come after 8.1.10: there being 2 DP versions, an then the whole '8' dried up.
The '8' series were the last ones to function on any version of MacOS before 10.9.
OpenXTalk Lite Retro Edition...
Posted: Sun Jun 16, 2024 2:13 pm
by tperry2x
richmond62 wrote: ↑Sun Jun 16, 2024 2:02 pm
8.2.0 DID come after 8.1.10: there being 2 DP versions, an then the whole '8' dried up.
The '8' series were the last ones to function on any version of MacOS before 10.9.
Interesting, so 8.2dp2 is the one to go for with my 'retro' version.
Reading the release notes in that PDF:
20349 Fix crash when deleting the focused object
If I'm reading that right, so you have an object on the card - you delete it. The IDE crashes? That's quite a major bug - so definitely worth concentrating on 8.2DP2 if I can find it...
OpenXTalk Lite Retro Edition...
Posted: Sun Jun 16, 2024 2:20 pm
by richmond62
so definitely worth concentrating on 8.2DP2 if I can find it...
I sent you a Windows upload, and if you can send me an upload location I can lob you the Mac 'DMG'.
https://dipg.org/facts/what-is-dmg/
OpenXTalk Lite Retro Edition...
Posted: Sun Jun 16, 2024 2:56 pm
by tperry2x
Sending you a PM with a link now... Many thanks.
(I did not give you the snip btw)
I've got the WIndows version of 8.2.0 dp2 downloaded now, thank you.
Ironically - that's the only version that's not really needed as Windows xpSP3 will run LCC 9.6.3, so don't need to support further back than that.
What I would love to do is support 10.6, so looking forward to being able to download the 8.2.0 dp2 Mac version of that.
Why do I want the linux version? - because it'll speed up the development of the 'retro' edition, as I don't intend to create all of this on the older MacOS 10.6 'box', as it's a slow computer. But it'll be fine for testing, just induces hair-pulling after extended use.
OpenXTalk Lite Retro Edition...
Posted: Sun Jun 16, 2024 3:10 pm
by OpenXTalkPaul
If you're going for it on an 8.2 based build, may I suggest including the COLOR SVG XML displaying Widget which preceded adding color SVG rendering to the 'classic' image control. I think I got that Widget from the 8.x Branch at some point. I prefer being able to view/edit the SVG XML that's being rendered, rather than being 'compiled SVG' (which I'm not even sure what that is exactly, but I'd wager it's some format that Cairo drawing lib uses) obfuscated inside 'the text' or 'the imageData' of the image control.
OpenXTalk Lite Retro Edition...
Posted: Sun Jun 16, 2024 3:39 pm
by richmond62
(I did not give you the snip btw)
There's a Dutchman who lives next door to us, and he is very proud of the fact that he 'had the snip'.

OpenXTalk Lite Retro Edition...
Posted: Sun Jun 16, 2024 3:46 pm
by tperry2x
Thank you. I now have 8.2.0 dp2 for Windows and MacOS.

- 8.2.0-dp2.png (10.38 KiB) Viewed 15964 times
Does anyone by any chance, have the Linux x64 version - just so I have the 'full set'.
Going by
a previous post on here, I'm hoping you still have them Richmond?
I also reached out on the other forum,
here. (even though I meant 8.2.0 DP2 - thanks for correcting)
Anyway, initial testing with the MacOS version of LCC 8.2.0 DP2 seems to be good. (soon to be made into OXT Lite Retro).

- retro-initial-impression.png (331.92 KiB) Viewed 15930 times
OpenXTalk Lite Retro Edition...
Posted: Mon Jun 17, 2024 4:46 am
by tperry2x
OpenXTalkPaul wrote: ↑Sun Jun 16, 2024 3:10 pm
If you're going for it on an 8.2 based build, may I suggest including the COLOR SVG XML displaying Widget which preceded adding color SVG rendering to the 'classic' image control.
Yes, but you'll have to give me an "idiot's guide" on how to do this. If you can attach the files(s) I need to change on this post, and tell me which folder they need to go in, then I'll gladly add it.
OpenXTalk Lite Retro Edition...
Posted: Mon Jun 17, 2024 7:09 am
by richmond62
Re Linux versions of '820'; I don't think there is much chance: went through 9 backup disks yesterday.
At work today, so the other 7 will have to wait until Wednesday.

OpenXTalk Lite Retro Edition...
Posted: Mon Jun 17, 2024 9:15 am
by richmond62
OpenXTalk Lite Retro Edition...
Posted: Mon Jun 17, 2024 12:36 pm
by tperry2x
Hmmm... So I wonder if that means there should be autocomplete in 8.2 dp2?
I'll check that out now.
Just been configuring my old 10.6.8 mac. I think I know why 8.2 dp2 was pulled.
The permissions in the DMG were wrong on the .app, so unless you copied it as sudo, then chmod, then chown the .app recursively, it wouldn't copy off.
But anyway, long story short - it's working here now... so the fun begins. (It's honestly quite refreshing working in MacOS without certificate and signing issues!)

- in-10.6.8.png (515.66 KiB) Viewed 15905 times